Cinematic & Hybrid Composer for Indie Games for $75
I compose original music and sound design for indie games: cinematic, hybrid orchestral-electronic scores built around your game's world, not pulled from a template.
My background spans cinematic/orchestral composition, incidental scoring for episodic series, and electronic production (techno, hardtechno, hip-hop) for independent artists and DJs. That range means I can score anything from a quiet exploration theme to a high-tension hybrid combat loop. All coherent within one sonic world.
I compose with implementation in mind: seamless loops, layered stems for dynamic intensity, and transition stingers built for adaptive playback. Familiar with FMOD and Wwise, currently refreshing hands-on practice with both.
Influences: Hans Zimmer, Thomas Bergersen, Jon Hopkins. Sound-world references: Returnal, Dead Space, Hollow Knight — atmospheric and emotionally specific, never generic stock.
Full portable studio (Ableton Live 12, Arturia MiniLab 3, Focusrite interface, Audio-Technica ATH-M50x monitoring), clean stem delivery, work-in-progress checkpoints along the way so you're never surprised by the final delivery.
This gig includes:
1 original track, up to 90 seconds of finished music (loop-ready)
2 rounds of revisions based on your feedback
Delivery in WAV (stereo mix + basic stems)
Need more? Extended length, multiple tracks, or full adaptive systems with implementation-ready stems for FMOD/Wwise are available — message me before ordering for a custom quote.
Let's score your world.
- Classical
- Electronic
- Metal
- Techno
- World
- Choral
Voidmarch
Main theme - menu music
- Voidmarch



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