Aspiring professional scoring and foley artist. Will create sound FX as well as score anything that needs to be.

I work for peanuts. Because by choosing me for your work you are taking a chance on someone who is new to this industry.

I did do professional sound editing for Half-Life 1’s Day of Defeat, and I carried over into early versions of DoD: Source. But that was a while ago....
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Aspiring professional scoring and foley artist. Will create sound FX as well as score anything that needs to be.

I work for peanuts. Because by choosing me for your work you are taking a chance on someone who is new to this industry.

I did do professional sound editing for Half-Life 1’s Day of Defeat, and I carried over into early versions of DoD: Source. But that was a while ago. However, for the past seven years I have been working on production. Really seriously in the past 4.

I will endeavor to offer several choices of mix, FX, or score. I will listen to your ideas directly and implement them as a true pursuit. I not only design sounds but work on media in general and am familiar with broadcasting. Music distribution. I can offer advice or attend to additional creative media in your project.

I expect to learn and work to your standards, either closely or autonomously.

You can find both terrible, and interesting music on my Soundcloud here. This is of course a page for experimentation that is a decade old. I am seeking professional work now because I desire structure and want to concentrate on form. If anything, it shows I have a wide range of interests.

https://soundcloud.com/garaged-belair
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