Audio engineer with 12+ years across music, film, sound design, advertising, and game audio. Specializing in mixing, mastering, audio post-production, and award-winning spatial audio mixing, with studios in the US and Europe. Deeply rooted in immersive media — from Dolby Atmos and Apple Music certified masters to VR audio, ambisonics, and Sony 360 Reality Audio. I bring a technical edge that...
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Audio engineer with 12+ years across music, film, sound design, advertising, and game audio. Specializing in mixing, mastering, audio post-production, and award-winning spatial audio mixing, with studios in the US and Europe. Deeply rooted in immersive media — from Dolby Atmos and Apple Music certified masters to VR audio, ambisonics, and Sony 360 Reality Audio. I bring a technical edge that goes beyond the console, with additional expertise in data science, programming, and web/app development. I've worked with artists like Logic, Galia, FABIAN, EsDeeKid, and YT, alongside labels including Def Jam and UKF. On the corporate side, my client list includes Boeing, Nike, Oracle, and Microsoft, among others. Whether it's a record, a film mix, an immersive experience, or a full sound design package — I bring the same standard to every project.
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